AI Insights · Timothy · July 2022
Top Down Games Performance on iOS in Australia - Q2 2022
In the second quarter of 2022, top-down games on iOS in Australia saw varied performance in terms of downloads, revenue, and active users. Key insights from the top 5 games are highlighted.
In the second quarter of 2022, the top down games category on iOS in Australia showcased diverse trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 applications in this category, based on data from Sensor Tower.
Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at around $206K in early April and then gradually declining to approximately $51K by the end of June. Weekly downloads showed a downward trend, starting at nearly 14K at the beginning of the quarter and dropping to about 7.3K. However, weekly active users remained relatively stable, averaging around 230K.
Bingo Blitz™ - BINGO Games, developed by Playtika Santa Monica, LLC, saw consistent weekly revenue increases, reaching a high of approximately $113K in the final week of June. Downloads, however, decreased significantly from 1.2K at the start of the quarter to around 932 by the end. Active users remained fairly stable, with a slight increase towards the end of the quarter, peaking at about 5.9K.
King's Candy Crush Soda Saga maintained steady revenue throughout the quarter, with weekly earnings ranging between $77K and $105K. Weekly downloads fluctuated slightly but remained around 1.7K on average. Active users showed a slight decline, averaging around 22K by the end of June.
Solitaire Grand Harvest from Supertreat had a steady revenue performance, with weekly earnings peaking at around $61K in early April and then stabilizing to about $45K by the end of June. Downloads showed a sharp decline from 2.7K at the beginning of the quarter to around 661. Active users remained consistent, averaging around 10K throughout the quarter.
Lastly, Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. saw a varied revenue trend, with weekly earnings peaking at approximately $75K in early April and then dropping to around $32K by the end of June. Downloads remained stable, averaging around 1K per week. Active users showed minor fluctuations, averaging around 16K.
For more detailed insights and data, visit Sensor Tower.